> For the complete documentation index, see [llms.txt](https://old.docs.volmit.com/iris/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://old.docs.volmit.com/iris/plugin/compatibility/mythicmobs.md).

# MythicMobs

Iris has support for Mythic Mobs 5.

{% embed url="<https://mythiccraft.io/index.php?pages/official-mythicmobs-download/&version=4.12.0>" %}

## Iris Entities

You can spawn mythic mobs in custom biomes by following this format, More info [Entities](/iris/engine/introduction/entities-spawners-and-markers.md).

```javascript
{
    "type": "CAT",
    "surface": "LAND",
    "specialType": "MythicMobs:JumpingSpider"
}
```

{% hint style="info" %}
The `"type": "CAT"`does not actually change anything. It just makes sure Iris accepts the entity.
{% endhint %}

As seen here, to make Iris spawn a mythic mob, you'll need to create a new Iris entity file with `specialType`, where you prefix the name with `MythicMobs:`&#x20;

{% hint style="info" %}
VSCode will autocomplete Mythic Mob names installed on the server if you are using [Iris Studio](/iris/legacy-engine/legacy-wiki/studio.md), too!
{% endhint %}

## MythicMobs RandomSpawns

See the MythicMobs wiki:

* [Skills -> Conditions](https://git.mythiccraft.io/mythiccraft/MythicMobs/-/wikis/Skills/conditions/)
* And specifically [Skills -> Conditions -> Biomes](https://git.mythiccraft.io/mythiccraft/MythicMobs/-/wikis/Skills/conditions/biome)
